Film
Study Terminology
Main Terms:
Representation:
All media are symbols, or symbolic systems that refer to the outside world, and
represent a way of seeing the world.
Genre:
A style or type of film or TV show, for example,
western, comedies, action. Usually follows certain conventions in visual style,
setting, ways of developing the story, music, stars,
and the types of characters we are likely to see.
Media Text:
Any media product, including a TV show, book, poster, piece of music, film, or
the latest fashion.
Codes and Conventions: Refer
to the different ways each media product typically conveys meaning to
audiences. For example, when we watch an action movie, we expect the opening
scene in the movie to be filled with action, special effects, and likely some
kind of confrontation or chase scene.
Hook:
The opening sequence in the film. Learn about the main conflict, the key
characters, and the visual style or look the movie will try to maintain.
Climax:
Point in a film where the story's main conflict develops into a dramatic
confrontation. Key struggles are waged and an eventual victor is determined.
Closure:
Follows a movie's climax, and is the point where all the major conflicts,
issues, or ideas in the story are resolved.
Extreme Long Shot:
Used to show landscapes or provide a view of a whole world (a city, town, or
even galaxy) where the story is set.
Long Shot:
used to show the full human figure and often provides a clear view of the
environment or setting where we find a character.
Full Shot:
A variation on the long shot, showing the full human figure, with the feet at
the bottom of the frame and the head at the top of the frame.
Medium Shot:
Shows the human body from mid-shin or mid-thigh up and is often used to show
interaction between two or more characters.
Close-up:
Focuses on the human face and is generally shot from mid-torso up.
Extreme Close-up:
A variation on the close up and is often used to suggest a symbolically
important object.
Bird's Eye View:
Most disorienting angle to shoot a subject. The camera is placed virtually on
top of the subject looking down towards the subject and the ground.
High Angle:
Draws attention to the importance of the environment or setting for a scene,
and can also be used to make characters look small or insignificant.
Eye-level:
Most common shot. Characters or objects are shot as though they are on the same
level as the eyes of an observer.
Low Angle:
Focuses attention on the size and growing significance of a character or
object.
Oblique Angle:
Shot by laterally tilting the camera frame and making characters or objects
look askew.
High Key Lighting:
Shots in the film are brightly lit, with few shadows that assume the natural
look of movies.
High Contrast Lighting:
Uses harsh lines of light and shadows combined with dramatic streaks of
blackness that is haunting and eerie creating a sense of confusion.
Low Key Lighting:
uses shadows and directed pools of light to create atmosphere and suspense that
creates mystery.
Continuity Editing:
A strategy for linking together individual shots in a movie. Maintains
a seamless flow of action.
Montage Editing:
A strategy for linking together individual shots in a movie.
Does not put shots together with a seamless flow, but presents them in a way
that requires audiences to make their own connections between the images.
Mise en scene:
How space is used in individual shots to create symbolic meaning or dramatic
effect throughout a movie. Film makers can exploit the flatness of a film frame
by placing people and objects in formal patterns and shapes.
Additional Terms:
Animation -
The process of photographing drawings or objects a frame at a time; by changing
a drawing or moving an object slightly before each frame is taken, the illusion
of motion is realized.
Auteur (French for
"author") - literally the director,
who is regarded as the "author" of a film because he/she has primary
control and responsibility for the final product.
The Auteur theory insists that a film be considered in terms of the entire
canon of a director and that each Auteur earns that title by displaying a
unique cinematic style.
Background Music- Music
accompanying action on the screen, but coming from no discernible source within
the film.
Blocking -
The arrangements made for the composition of a scene, especially the placement
and movements of actors.
Boom -
A long mobile beam or pole used to hold a microphone or camera.
Cinema Verite -
A candid-camera style of filmmaking using hand-held cameras, natural sound,
grainy high-contrast black-and-white film, and the appearance of no rehearsal
and only basic editing.
Cinematographer (camera
man or director of photography) - The person who
supervises all aspects of photography from the operation of cameras to
lighting.
Clip -
A brief segment excerpted from a film.
Commentator -
A voice (the person speaking may be either seen or unseen) commenting on the
action of a film. A commentator, unlike a narrator, provides supposedly
unbiased information, maintaining apparent perspective and distance from what
occurs on the screen.
Composition -
The placement of people or objects within the frame and the arrangements for
actual movements within the frame or by the camera.
Continuity -
The narrative growth of a film created through a combination of visuals and
sound (resembling the "story" in print literature).
Continuity Sketches (See Storyboard.)
Crane Shot -
A shot taken from a boom that can move both horizontally and vertically.
Cross-Cutting (parallel editing) -
A method of editing in which the point of view (p.o.v.) switches alternately
from events at one location to those of another related action. The action is
usually simultaneous and used to create a dynamic tension as in the chase scene
in D.W. Griffith's A Girl and Her Trust. (See Intercutting for the
distinction between cuts.)
Cut -
An individual strip of film consisting of a single shot; the separation of two
pieces of action as a "transition" (used when one says "cut from
the shot of the boy to the shot of the girl"); a verb meaning to join
shots together in the editing process; or an order to end a take
("cut!").
Cutter (See Editor.)
Dailies (See Rushes.)
Deep Focus (depth photography) -
Keeping images close by and far away in sharp focus simultaneously.
Depth of Field -
The area within which objects are in focus; a large depth of field allows a
great range of objects to be in focus simultaneously, while a shallow depth of
field offers a very limited area in focus. Depth of field normally depends on
how far "open" a lens is (a lens works much like an eye, with the
pupil opening or contracting to control light). An "open" lens (for
example, f 1.4) creates a shallow depth of field while a "stopped
down" (contracted) lens (for example f 16) creates a large depth of field.
Director -
The person responsible for overseeing all aspects of the making of a film.
Dissolve (lap dissolve) -
A method of making a transition from one shot to another by briefly
superimposing one image upon another and then allowing the first image to
disappear. A dissolve is a stronger form of transition than a cut and indicates
a distinct separation in action. Dolly A platform on
wheels serving as a camera mount capable-of movement in any direction.
Dolly Shot -
A moving shot taken from a dolly. A Dolly-In moves the camera toward the
subject, while a Dolly-Out moves the camera away from the subject. A dolly shot
creates a sense of movement through space by capturing changes in perspective.
Double Exposure (superimposition) -
Two distinct images appearing simultaneously with one superimposed upon the
other.
Dubbing (lip sync) - The
process of matching voice with the lip movements of an actor on the screen;
dubbing also refers to any aspect of adding or combining sounds to create a
film's final soundtrack.
Editing (continuity editing, narrative
montage) - The process of splicing individual shots
together into a complete film. Editing (as opposed to Montage) puts shots
together to create a smoothly flowing narrative in an order making obvious
sense in terms of time and place.
Editor (cutter) -
The person responsible for assembling the various visual and audio components
of a film into a coherent and effective whole.
Fade -
A transitional device in which either an image gradually dims until the viewer
sees only a black screen (Fade-Out) or an image slowly emerges from a black
screen to a clear and bright picture (Fade-In). A fade provides a strong break
in continuity, usually setting off sequences.
Fast Motion -
(accelerated motion) Movements on the screen appearing more rapid than they
would in actual life. For example, a man
riding a bicycle will display legs pumping furiously while he flashes through
city streets at the speed of a racing car. A filmmaker achieves fast motion by
running film through his camera at a speed slower than the standard 24 frames
per second; subsequent projection of 24 frames per second speeds up the action.
Fill Light -
Light used to control shadows by "filling in" certain dark areas.
Film Stock -
Unexposed strips of celluloid holding light-sensitive emulsions.
Filters -
Transparent glass of gelatine placed in front of or behind a lens to control
coloration; some filters cut out certain types of light (such as ultra-
violet); others create a soft, hazy appearance, and still others provide a
dominant colour when used with colour films.
Fine Cut -
The final assembling of all the various audio and visual components of a film.
Fish-Eye -
An extreme wide-angle lens taking in (and distorting) an immense area.
Flashback -
A segment of film that breaks normal chronological order by shifting directly to
time past. Flashback may be subjective (showing the thoughts and memory of a
character) or objective (returning to earlier events to show their relationship
to the present).
Flash Forward -
A segment of film that breaks normal chronological order by shifting directly
to a future time. Flash forward, like flashback, may be subjective (showing
precognition or fears of what might happen) or objective (suggesting what will
eventually happen and thus setting up relationships for an audience to
perceive).
Flashframe -
A shot lasting only a few frames; the shortness of a flashframe makes its
content difficult to assimilate. When many flashframes follow each other, they
create a feeling of intense action and often visually resemble the effects of
stroboscopic light; when used alone, flashframes usually act as flashbacks or
Hash forwards.
Flip -
A transitional device (now used rarely) in which an image appears to flip over,
revealing another image on its backside; the effect is much like flipping a
coin from one side to the other.
Focal Length - The
distance from the focal point of a lens to the plane of the film (for viewers
and cameramen, this is seen as the amount of area a lens can photograph from a
given distance.)
Focus-Through (racking) -
A change of the field in focus taking the viewer from one object to another
that was previously out of focus.
Frame -
A single photographic image imprinted on a length of film; also the perimeter
of an image as seen when projected on a screen (a filmmaker sees the frame as
the boundaries of his camera's view-finder). Freeze Frame A
single frame repeated for an extended time, consequently looking like a still
photograph.
High-Angle Shot -
A shot taken from above a subject, creating a sense of "looking down"
upon whatever is photographed.
Inter-cutting-
The alternation between actions taking place at two distinct locations to make
one composite scene. For
example, cutting between two people involved in the same telephone
conversation. The distinction between this and cross cutting is one of
compression of time. The inter-cut can be used to speed up a scene and
eliminate large pieces of time that would slow a story down.
Iris -
A technique used to show an image in only one small round area of the screen.
An Iris-Out begins as a pinpoint and then moves outward to reveal the full
scene, while an Iris-In moves inward from all sides to leave only a small image
on the screen. An iris can be either a transitional device (using the image
held as a point of transition) or a way of focusing attention on a specific
part of a scene without reducing the scene in size.
Jump Cut -
An instantaneous cut from one action to another, at first seemingly unrelated,
action. Jump cuts will usually call attention to themselves because of the
abrupt change in time and/or place.
Key Light -
The primary source of illumination
High-Key -
light brilliantly illuminates a set;
Low-Key - light provides dim lighting, usually with heavy, dark shadows.
Lap Dissolve (See
Dissolve.)
Library Shot -
(stock shot) Any shot not taken for a particular film
but used in it.
Lip Sync (See Dubbing.)
Local Music - Music
originating within a scene and audible to both the characters in the film and
the audience.
Location -
A place outside-the studio where shooting occurs.
Long Lens -
Any lens with a focal length greater than normal; a normal focal length
approximates the size relationships seen by the human eye, while a long focal
length creates a narrower angle of vision, causing a larger image. A long lens
alters perspective by flattening a subject into its background. (See
telephoto.)
Low-Angle Shot -
A shot taken from below a subject, creating a sense of "looking up
to" whatever is photographed.
Mask -
A device placed in front of a lens to reduce the horizontal or vertical size of
the frame or to create a particular shape (for example, periscope eyepiece,
binoculars, or gun-sight).
Match Cut -
A cut intended to blend two shots together unobtrusively (opposed to a Jump
Cut).
Matte Shot -
A process for combining two separate shots on one print, resulting in a picture
that looks as if it had been photographed all at once. For example, a shot of a
man walking might be combined with a shot of a card table in such a way that
the man appears to be six inches high and walking on a normal size card table.
Metteur-En-Scene -
A director or filmmaker (often used to indicate a director who does not deserve
the title auteur).
Mise-En-Scene -
The aura emanating from details of setting, scenery, and staging.
Mix -
The process of combining all sounds at their proper levels from several tracks
and placing them onto a master track.
Montage -
(dynamic editing, expressive montage, conditional montage) A method of putting
shots together in such a way that dissimilar materials are juxtaposed to make a
statement. A shot of a man followed by a shot of a peacock, for example,
declares that the man is pompous. (See Editing.)
MOS -
Any segment of film taken without sound. (The letters MOS come from early
foreign directors who wanted pictures taken "mit out sound.")
Moviola -
A special projection machine (used by film editors) that holds several reels of
film simultaneously and can run at variable speeds, backward or forward, and
stop at any frame. (Moviola was originally a brand name but now refers only to
a type of projection machine.)
Negative Image -
An image with colour value reversed from positive to negative, making white
seem black and black appear white.
Neo-realism -
A film style using documentary techniques for fictional purposes.
Most neorealist films rely on high-contrast black-and-white film,
non-professional actors, and natural settings. Neo-realism began as a movement
among a group of filmmakers in
New Wave (Nouvelle
vague) - A recent movement in French filmmaking
based mainly on the notion of the Auteur. The movement was begun in the late
1950s by a group of young filmmakers (including Francois Truffaut, Jean-Luc
Goddard, Louis Malle, and Alain Resnais) interested in exploring new potentials
for film art.
Non-synchronous Sound -
Sound that combines sounds from one source with visuals from another, such as
intense argument with only a man walking alone visible, or the sounds of a
rooster accompanying visuals of a classroom lecturer. (See Synchronous Sound.)
Objective Camera -
The attempt to suggest that the camera acts only as a passive recorder of what
happens in front of it. The use of objective
camera relies on de-emphasis of technique, involving minimal camera movement
and editing.
Optical Printer -
A device used to "print" the images of one film onto another film
through direct photography.
Out-Take -
A take that is not included in the final version of a film.
Pan -
A shot in which a stationary camera turns horizontally, revealing new areas.
Parallel Editing (See Cross-Cutting.)
Perspective -
The way objects appear to the eye in terms of their relative positions and
distances.
Pixillatxon -
A technique using cartoon methods to create movement by objects or people. For
example, a man will stand with feet together and be photo- graphed, then he
will repeat this action over and over, but move slightly forward each time; the
result will show the man apparently moving forward (usually rapidly) without
moving any part of his body.
Process Shot -
A shot coordinated with another image created by Rear Projection, making the
resulting picture look like a single simultaneous shot. A typical process shot
shows the faces of two people riding in a car; behind them (as seen through the
rear window) moves the usual traffic of a city street. The traffic has been
added by rear projection, creating a process shot.
Producer -
The person who is responsible for all of the business aspects of making and
releasing a film.
Racking (See
Focus-Through.)
Reaction Shot -
A shot showing one or more characters reacting to an action or statement. Rear
Projection (back projection) The process of projecting
an image onto a translucent screen from the back side rather than over the
heads of the viewers as is usually done. Filmmakers use rear projection to film
an action against a projected background, thus recording on film both the stage
action and the rear-projected image. (See Process Shot.)
Reverse Angle Shot - A
shot of an object or person taken in the direction opposite that of the
preceding shot (for example, a shot of the gates of a prison from within
followed by a reverse angle shot showing the gates from outside). Rough Cut The initial assembling of the shots of a film, done
without added sound.
Rushes - (dailies)
The lengths of footage taken during the course of
filming and processed as the shooting of a film proceeds.
Scenario (See Script.) -
Scene A series of Shots taken at one basic time and place. A scene is one of
the basic structural units of film, with each scene contributing to the next
largest unit of film, the sequence.
Script - (scenario, shooting script) -
A written description of the action, dialogue, and camera placements for a
film.
Sequence -
A structural unit of a film using time, location, or some pattern to link
together a number of scenes.
Shooting-Ratio
The ratio in a finished film of the amount of film shot to the length of the
final footage. Shot A single uninterrupted action of a
camera as seen by a viewer (see Take). Shots are labelled according to the
apparent distance of the subject from the camera: extreme long-shot (ELS) also
called an establishing shot; long-shot (LS); medium long-shot (MLS); medium or
mid-shot (MS); medium close-up (MCU); close-up (CU); and extreme close-up
(ECU). Although distinctions among shots must be defined in terms of the
subject, the human body furnishes the usual standard of definition: ELS, a
person is visible but setting dominates; LS, person fills vertical line of the
frame; MLS, knees to head; MS, waist up; MCU, shoulders up; CU, head only; ECU,
an eye.
Slow Motion -
Movements on the screen appearing slower than they would in actual life. For
example, a diver will seem to float to the water gently rather than fall at the
speed dictated by gravity. A filmmaker achieves slow motion by running film
through his camera at a speed faster than the standard 24 frames per second;
subsequent projection at 24 frames per second slows down the action.
Soft Focus -
A slightly blurred effect achieved by using a special filter or lens, or by
shooting with a normal lens slightly out of focus.
Still - A
photograph taken with a still (versus motion) camera.
Stock Shot (See Library Shot.)
Storyboard (continuity sketches) -
A series of sketches (resembling a cartoon strip) showing potential ways
various shots might be filmed.
Subjective Camera -
Shots simulating what a character actually sees; audience, character, and
camera all "see" the same thing. Much subjective camera involves
distortion, indicating abnormal mental states. Shots suggesting how a viewer
should respond are also called "subjective" (for example, a
high-angle shot used to make a boy look small and helpless).
Superimposition (See
Double Exposure.)
Swish Pan -
A quick pan from one position to another caused by spinning the camera on its
vertical axis and resulting in a blurring of details between the two points.
Sometimes a swish pan is used as a transition by creating a blur and then
ending the blur at an action in an entirely different place or time.
Synchronous Sound - Sound coordinated with and derived from a film's
visuals. (See Non-synchronous Sound.)
Take -
A single uninterrupted action of a camera as seen by a filmmaker. A take is
unedited footage as taken from the camera, while a shot is the uninterrupted
action left after editing.
Telephoto Lens (See Long Lens) -
A lens with an extremely long focal length capable of making distant objects
appear nearer and thus larger. (A telephoto has greater power of magnification
than a Long Lens.)
Tilt Shot -
A shot taken by angling a stationary camera up (tilt-up) or down (tilt-down).
Tracking Shot (travelling shot, trucking
shot) - Any shot using a mobile camera that
follows (or moves toward or away from) the subject by moving on tracks or by
being mounted on a vehicle.
Trailer -
A short segment of film that theatres use to advertise a feature film.
Trucking Shot -
Any moving shot with the camera on a mobile mounting, but chiefly a moving shot
taken with a camera mounted on a truck.
Two Shot -
A shot of two people, usually from the waist up.
Voice-Over -
Any spoken language not seeming to come from images on the screen.
Wide-Angle Lens -
Any lens with a focal length shorter than normal, thus allowing a greater area
to be photographed. A wide-angle lens alters perspective by making nearby
objects seem relatively larger than those far away and by increasing the
apparent distance between objects both laterally and in depth.
Wipe -
A transitional device in which one image slowly replaces another by pushing the
other out of the way.
Zoom
Freeze - A zoom shot that ends in a freeze frame.
Zoom
Shot - A shot accomplished with a lens capable
of smoothly and continuously changing focal lengths from wide-angle to
telephoto (zoom in) or telephoto to wide-angle (zoom out).